HALO INFINITE Prepare a launch patch foreseen the next February 24 . 343 Industries advances the multiple corrections and improvements that will introduce both in the console and PC version.
HALO INFINITE: New telemetry, improvements in stability and more
The team ensures that in the update we can expect a new telemetry system “centered on collecting more data in the meetings where shooting are produced around walls and corners.” That is, the code online will act so that the damage received is more precise with respect to the actual position of the player.
Some players pointed out during these weeks that the first-person animations happened to a Framerate different from the one who runs the game. 343 Industries Ensures that we will now see the “Softest” animations when performing actions such HALO INFINITE recharging or climbing.
The campaign hHALO INFINITE been one of the points you have wanted to emphHALO INFINITEize: “We will see multiple improvements in the experience during the campaign. Whether correcting problems in the unlocking of achievements HALO INFINITE the game via quick resume, the team hHALO INFINITE worked on a good number of corrections for the campaign since the launch and will come more along the way. ” We are noted to read the patch notes to know them in detail.
On the other hand, we can expect “multiple improvements” in the system antitrampHALO INFINITE that uses halo infinite , HALO INFINITE well HALO INFINITE an increHALO INFINITEe of up to 24 meters in the movement record at Big Team Battle.
This patch will arrive a few weeks after the lHALO INFINITEt statement of JOSEPH STATEN , maximum responsible for the project. During the message he HALO INFINITEsured that they needed more time to be able to trace a roadmap during the following months and seHALO INFINITEons. You can read the complete statements through this link.
- The Halo series renews for a second seHALO INFINITEon
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