Motive Studio by Electronic Arts is naturally being updated Espacio dead weapons and almost everything else for the remake of the dead space, but in a revelation this week, the developers showed that they have already been updating those updates. That is, changes have already been made between the time the March broadcast was transmitted and now Motive takes into account the comments of the community to further update some of Isaac Clarke’s most recognizable weapons.
Motive’s last update returns to treat the audio design of the dead space_ as it did the live broadcast of March, the same one that gave us a launch window for the game. Motive then showed some of the changes in which I had been working for the plasma cutter and the pulse rifle compared to the original appearances of weapons. Today, the same type of comparison was shown again, but this time, the weapons were shown in three ways: the original espace dead appearances, shown in the last remake of the dead space Livestream and the current iterations in which the Developers.
In Reddit, where the same video shown above, Caden House, the community administrator in Motive and for the remake of the dead space said “not everyone was convinced” when the plasma updates were first revealed Cutter and press Rifle. The developers appreciated the comments of the community and said that what is shown here is still not definitive and could change before the launch of the game.
“The sensation of power of weapons comes with the complete experience, since not only the main sounds are heard, but also the impact on the surfaces and the effects on the environments,” House said. “You will notice that the frequency range of the plasma cutter has been rebalanced to focus more on the kick, as well as at the lower end. In general, this is better aligned with that ‘sensation’ that many of you mentioned with the original. With the pulse rifle, you can now listen that the rhythm is a bit more chaotic and not as tight as in the previous version. There is a little more volume of the environmental reaction, as well as more feedback from the impacts on the surface “.
House also reminded them of those who awakened the remake of the dead space that there will be another live broadcast in May that will focus on the art of the game. It was supposed that the previous one had to do with the sound and ended up giving the fans a launch window as well, so it is not known what could bring next to the art showcase.